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Classic Roguelikes / Omega
« on: August 28, 2010, 06:34:16 PM »
I found this gem a few years back, and played around with it the best I could given its rather unfriendly start of "lol you have been sucked into your PC, have fun being lost".
I enjoyed the everliving daylights out of the concept of the game, got a kick out of the overly-complex inventory management (an interesting dose of realism away from the Nethack and Angband I grew up on), and liked what I managed to see of the combat system. All in all, it's a game I'd like to play.
Now the problem: I have never been able to figure out what the hell I should actually be DOING. Aside from dying repeatedly in the hedge maze. I went to the Goblin Cave once or twice, but never managed to be very successful with it.
So, any of you folks had any deeper ventures in the game that you can share to perhaps give me a nudge to get me going? Try and avoid out and out spoilers if you can.
Thanks
I enjoyed the everliving daylights out of the concept of the game, got a kick out of the overly-complex inventory management (an interesting dose of realism away from the Nethack and Angband I grew up on), and liked what I managed to see of the combat system. All in all, it's a game I'd like to play.
Now the problem: I have never been able to figure out what the hell I should actually be DOING. Aside from dying repeatedly in the hedge maze. I went to the Goblin Cave once or twice, but never managed to be very successful with it.
So, any of you folks had any deeper ventures in the game that you can share to perhaps give me a nudge to get me going? Try and avoid out and out spoilers if you can.
Thanks