Very nice. The wheel menu interface looks like it might be a tad awkward, but I like how the rest looks. By the way, though your other site talks about changing up the graphical style, I do like the tiles being muted and dark. One wouldn't expect a dungeon to seem bright and cheery, after all.
If this came with tools (or at least the ability) to edit my own maps and script quests, I'd seriously consider paying for it.
Thank you for your comments!
I'll be putting in mouse controls as well, so that the wheel will only be used if you're using the keyboard. The graphical style for the caves was initially dark for exactly what you said - so that it feels like a dark muted cave - however it doesn't really match some of the other tiles such as inside a tomb or near lava. I'm looking into adding some atmospheric lighting though.
If this came with tools (or at least the ability) to edit my own maps and script quests, I'd seriously consider paying for it.
I developed the map editor for this game myself, and because of that it's got very poor usability (it's a lot of shortcuts and things to make my life easier). I do not plan to release the map editor for this game, however once it is complete, and if there is enough interest, I will definitely consider releasing some tools for making your own levels!
Thank you again for your feedback.