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Traditional Roguelikes (Turn Based) / Re: Epyx Rogue for Switch
« on: May 14, 2025, 08:06:40 AM »
It’s deeply frustrating when a beloved game from your past makes its way to modern platforms like the Switch, only to arrive in a broken or poorly supported state. Especially with a title like Rogue, which has such a foundational legacy in the genre, there’s an expectation of respect and care in its presentation. From what you've described broken controls (RZ/LZ buttons), unclickable prompts, bad scaling, no ASCII mode, and no developer support this port clearly missed the mark.