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Traditional Roguelikes (Turn Based) / Re: Gloamvault: Dungeon Crawling meets Monster Collector
« on: April 02, 2025, 07:46:05 AM »
Do you plan to add customization or upgrades to the monsters that players recruit, to add variety and depth to each playthrough? Is there a possibility to allow players to have the choice of "nurturing" monsters over different playthroughs?