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Traditional Roguelikes (Turn-based) / Re: ZAPM - some trouble
« on: February 20, 2011, 11:14:40 PM »It appears to be an older VC project file, so maybe there are differences let's say in Windows XP (possibly the platform zapm was programmed) and Windows 7 related to that input routine. Who knows. Just looking at global.h tells that zapm source code is poor quality.
poor qaualalitiy??!!!!
poor qualiaity???? WHO DAERS to imppeach teh codding skillzz of EIT_CYRUS!?!?! ZAPM was not intended to be complied by teh likes of GRIID BUGZ like yuo using soem tin can crock box hoem computter!!!
I suggets yuo upgraed your computer to hthte to teh propar system requiremements!! ZAPM is develeloped on a REALL WORKSTAITION with SERIUOUS specificiations!!!!:]
- 17 hot swappable intel pentiumm VI COre iXII procoessors!! wiht hypar thearding !!
- 18 jiggaabytes of RAM
- DUAL USB 4.2 keybaords
- ATI Radoen 9500ASC graphicis adaapter
- 6000 TB RAID 22 REDUNDENT REDUNDANT DISK DRIEV ARAY!!![/ii]