1
Other Announcements / Re: If you have a Wii...
« on: June 30, 2009, 01:02:22 AM »I gotta try one of these commercial roguelikes sometime, it would be super fun to be able to have a roguelike on the go. The Palm OS roguelikes are too hard to play, and I don't want to get a R4 for my DS.
Shiren the Wnaderer DS is your best bet then for now and, while maybe a little tricky to find these days, should be under $20.
I went to the store today to get a DS game, I had 20% off any used game but they only had Shiren new, so I got Pokemon Mystery Dungeon Blue Rescue Team. How does it compare to Shiren the Wanderer?
I like it so far, it's more complex then I thought it would be. I also like how your Pokemon level up and learn moves like in the regular Pokemon games.
I thought it was a clever hybrid of the two game systems (they Mystery Dungeon series of Chunsoft games with the Pokemon mechanics) but that these two genres ultimately didn't combine that well. The traditional Mystery Dungeon games were all about quick leveling and clever item usage whereas the pokemon games are much slower paced leveling and more reliance on your own skills than your scavenged items. Lastly PMD completely drops a key mechanics in most of the other Mystery Dungeon games, and that is of the whole needing to ID your items. In the other MD games you never really knew when you first found, say, a red potion, if it was a good thing or a bad thing until you tried it and even then what a red potion does the next run you go on might be completely different (like in Rogue, Nethack, Angband, etc.).
I see what you mean, I guess they just wanted to make it a bit simpler. I'll check out Shiren when I finish Pokemon Mystery Dungeon.
The only other commercial roguelike I played was Azure Dreams, and I didn't like that one, I hated that you healed over time but your pet didn't. In Pokemon you both regenerate health over time. Also the first time I went into the tower I found a sword and shield, then I died, then I couldn't find any weapons the next time I went. Frustrating as hell. I'm kinda glad PMD has more move based stuff so I don't have to deal with that. I like how in most roguelikes you at least start with a weapon and armor in Azure Dreams you started with nothing so it's hard to get better stuff, when you get killed by enemies easily because you have no armor.