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Early Dev / Re: Soulblight
« on: December 04, 2016, 03:37:49 AM »
Sorry for the late check, well, it's just 69
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Already voted yes and good luck with your campaign !
Thanks hendrikk1
The mechanic is simple and I really like it, maybe you can port this game on mobile also because it's only need 4 arrow keys input right ? And you just replace those arrow keys with swipes.
I'm glad you like it, I do plan to eventually port to tablet and possibly mobile (the UI is designed with this in mind) though actually I think the movement controls might be one of the harder things to port effectively, as there is also a 'strafe' function currently accessible by holding the shift key. I'm hoping some combination of tap and swipe will do the trick.
really nice arcade game, I like it!
For me a big problem is enemy pathfinding: many times enemies get stuck and kill them is really easy! And you should find a way to get clear space around spawner, because mass-zombies are there sometimes
btw, for PC build, don't say you require Xbox controller for playing because keyboard + mouse is fine