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Messages - antimeta

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Early Dev / Re: Modlands - prototype
« on: November 05, 2016, 01:24:46 AM »
Added a new video! This one details these new features:
* AI seeks out food, eats and sleeps
* Trees produce fruit
* Terrain editing (can create water channels and build new islands, bridges, etc.)

Check it out!
https://www.youtube.com/watch?v=5XIzOmbLX1c

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Early Dev / Modlands - NEW VIDEO 11/4/2016!
« on: October 25, 2016, 03:24:03 AM »


https://www.youtube.com/watch?v=kLGrrXvbi6A

DOWNLOAD HERE
(enter the password "modlands")

I'm also running a dev Tumblr: https://www.tumblr.com/blog/triplejumpgames

This is the first released prototype of a game I’ve been working on; it’s a world-management sim with a focus on accessibility.

The world is super-basic still, but it’s procedurally-generated with biomes, trees, flowers, “ruins” (the rectangular structures), and little cube-men pathing around.

Please check out the download and let me know what you think!

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