Yes! You can follow game's development here. I post MG-related things on my Twitter as well.
But I will no longer be publishing public builds, since I want to see my game on Steam Greenlight one day. Drop me a line (nikb.main@gmail.com) if you would like to play the latest alpha build though!
Very roguelike-ish thing. Managed to make it to floor 13, then died surrounded by a pack of beasts. A few things I didn't really like:
When you collide with a weapon, a note in the right corner, above the log, says to press S or D to switch it. In fact, you have to press Shift+S or Shift+D
Beasts are the same color as blood splashes, which can be confusing sometimes
It's not clear whether you waste your turn using a weapon, or not. So far it seems only rifle saves you your action point
Blue stars (reloaders?) are almost completly useless, as the situation in which you can use them hardly ever occurs
7DRL version (Windows, 2.22Mb) Post-Compo version (more user-friendly) Note: this game is definitely a roguleike, though not-so-traditional one. Thus don't ignore tutorial.