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Early Dev / Re: Wanderers / open world RL
« on: March 05, 2015, 02:27:55 AM »
Any reason why there's no diagonal movement?
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These mechanics are obsolete, and we must move beyond them! Time and tide wait for no man!For every step forward, there must also be a step backward. This isn't a simple, "Oh, now that I have this +3 shortsword, I can drop this +0 short sword!" change here. There's a reason vinyl is making a comeback: analog recording has certain capabilities that digital recording doesn't. The hunger clock works badly in Angband because it's just a hard limit on how long you can stay underground, which is already covered by torches and consumables.
Out with the old and in with the new!