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Messages - JeTSpice

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1
Early Dev / Re: Char - ASCII 3D roguelike
« on: May 19, 2014, 06:17:26 AM »
Monster AI is great.  Also "never dying capriciously."  Cool!

2
Early Dev / Re: Barony: 3D, multiplayer roguelike
« on: May 14, 2014, 05:35:52 PM »
i really like the graphics and models -- kind of doom meets minecraft.
i downloaded the zip.  tried running game.exe.  how to run it?

3
Early Dev / Game
« on: May 14, 2014, 04:59:28 PM »
Huh, previous post didn't post.

So, I'm making a rougelike.
So far, it uses the ascii set.
Minimalist title: Game
leet version: [, /\ |\/| [-

There's a procedurally-generated overworld with wandering monsters
with entrances to dungeons and caves throughout, randomly-generated each time you enter

you'll be able to make hydromechanical contraptions to trigger traps, darts, avalanches, lava deluges, etc.
and there will be a laboratory to make monsters

the idea is that you act as dungeon master to the other players, building a keep and storing your gold in it.
the more you acquire, the more other players and NPCs want to break in and steal your stuff

here is a link to the mythozoological classification chart
http://jetspicegames.com/game/docs/mythozoologicalClassificationChart.html



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