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Messages - Tectorum

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7DRLs / Re: Goldfish (7DRL 2014, Success)
« on: March 28, 2014, 05:18:40 PM »
I completed this one, too, and I think it'd be a great introduction to ASCII roguelikes. Very nice work on the theme, polish, and humor!

Though I enjoyed the theme, it was also a bit strange to see a mixture of freshwater and saltwater organisms together. And I also didn't find much reason to increase my breathing. It didn't really matter, though, since I was giggling each time I upgraded my fish to a new color or chatted with the seahorses.

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7DRLs / Re: Kunoichi - 2014 7DRL Success
« on: March 28, 2014, 05:10:28 PM »
Thanks for playing! I'm glad to hear both that the characters were understandable and that you completed the stolen ending.

You're right, I should include the capturing rule in the readme if not the game. I'll do that for 1.04.

For the enemies behaving strangely, were you playing the original 7DRL version? They shouldn't be moving into the same tile in 1.03, but I'll check that for the next update. Thanks for letting me know.

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7DRLs / Kunoichi - 2014 7DRL Success
« on: March 25, 2014, 03:26:10 PM »
This was my first time participating in the 7DRL Challenge, and Kunoichi is the result.



Some interesting features include a combination of conical and room-based FOV, stealth-based gameplay, and player death by being surrounded on three sides. Also included are two successful endings, an easier general ending and a more difficult, graded one.

If you try it out, I'd love to hear your comments. Thanks!


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This is great to hear! I enjoyed beating the 7DRL version.

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