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Messages - jtan911

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Traditional Roguelikes (Turn Based) / Re: Pixel Dungeon (now at v1.6.2)
« on: January 30, 2014, 05:05:57 AM »
thanks for the hotfix watabou!
I rage quitted today before hot fix was installed as it would not let me continue despite possesing ankh on pressing "carry on"  it came up with error and was as good as dead so thanks for the fix

btw dew jars are awesome!!!

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Traditional Roguelikes (Turn Based) / Re: Pixel Dungeon (now at v1.6.2)
« on: January 29, 2014, 06:47:41 AM »
Absolutely love this game highest is lv 17 killed by fire elemental but love it nonetheless

I would like to suggest a new class for pixel dungeon the cleric
Potions of healing identified from beginning
Starts with clerics staff unique weapon that improves slightly as you level up good vs undead/dark magic enemies (skeleton warlock shaman)
Staff also inproves natural regeneration rate when equipped (or in inventory) how does it sound?
Sub classes are
Priest
Resistant to magic eg shaman and warlock enemie ranged attacks
Paladin
Heals 33% of damage rounded down on hit

That's just the basic outline for now but it could open up new strategies for gameplay which is always exciting!



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