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Messages - co

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Traditional Roguelikes (Turn Based) / Re: The Last Rogue 0.1 first release!
« on: December 29, 2013, 03:33:50 PM »
Thanks!

I hope keep the quick pace I've had thus far.
The focus of this first release was to make an engine, a somewhat user friendly interface and enough monsters/items to make a minimal game.
Now that the groundwork is done I will focus a lot more on content: new monsters, items and dungeon features.
I plan to release the next major release half a year from now, but you can expect the unstable build to be updated almost every week with new features.

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Traditional Roguelikes (Turn Based) / The Last Rogue 0.1 first release!
« on: December 28, 2013, 05:29:40 PM »
Hi all!

I have worked most of my free time for half a year with a roguelike.
And today I present to you the first release of: The Last Rogue!

It is playable on Windows and Linux and can be found here: www.thelastrogue.tumblr.com

I have chosen a minimal approach, much like brogue, better have few interesting/unique things than lots of bland stuff, right?
Keep in mind that this is the first beta release, far from a finished game. There is no mid-end game to speak of.
Comments, opinions, criticism, bug reports are all very much appreciated.
Please tell me what you think!

/CO



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