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Messages - Elthari

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1
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: December 25, 2015, 05:17:38 PM »
0.9.6 D-drop the Tavi (25.12.2015)
- Experimental sound branch avalable at http://ponyrl.com/octavia
- Gods of Ye Olde Holidays return for the Christmas
- New race: Dragon
- New achievements
- New field: Old Castle
- Changed shop creation alghorythm
- Goddess of Rainbows buffed
- Small rebalances here and there
- Some NPCs are able to follow you, beware!
- Nightmare is 20% more nightmareish
- New traps
- Dozens of internal changes for performance improvement
Bugfixes
- Alchemist no longer auto-disarms traps
- Death ward loss on Healer in certain circumstances
- First Strike + Slow interaction on mobs
- Problems with sacrificing certain items
- Broken Iron Will achievement
- Sacrificing same items lead to loss of abilities from the copy

2
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: August 20, 2014, 05:16:50 PM »
0.9.5 He who controls the herbs (20.08.2014)

- Alchemist class remade from scratch
- Alchemy added in-game
- Major interface changes
- Achievement icons added
- Skill icons changed
- Attack, health, mana pool and all types of armor display modifiers on hover
- Lots of code refactoring
- Bugfix: some skills failed to skip a turn previously
- Bugfix: import save doesn't save after import
- Bugfix: incorrect Dash ability representation
- Three new achievements
- Three new potions
- Cauldron can be unlocked for other classes
- Slight rebalance of 2nd level enemies
- Language files editor

3
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: August 19, 2014, 09:51:07 AM »
A small notice.
We've finally got a proper localization editor. It can be found here: http://ponyrl.com/language.html

I really hope it will help to mantain localizations. It shows missed keys and allows to make a lang file without struggling with quotation marks for an hour.

4
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: August 08, 2014, 09:01:25 AM »
Hello!

We are very aware of the shop problem. It won't be adressed in the current patch, but I hope we will be able to fix it in the next one. It is really too random now.

5
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: April 25, 2014, 08:10:45 AM »
0.9.4 Always dresses in style! (24.04.2014)

- Two new goddesses
- New field - meet the King of Unknown Kingdom!
- New achievements
- Bad end for some bad zebras
- Code refactoring, should run smoother on weak computers
- Replay mode added - please test and share!
- Many rebalancing things
- Hall of Fame limited to 60 ponies
- All technical replies moved to separate language file
- Many bugs fixed

6
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: March 24, 2014, 06:45:16 PM »
And we badly need a French-speaking person to move current localization up to date. If there is anyone interested.

7
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: March 23, 2014, 08:35:19 AM »
0.9.3 Stars and Stripes (23.03.2014)

- Zebras are available!
- New items
- New map: Everfree and achievement
- New map: Barn #2
- Options screen added
- Interface: skills & abilities display changes
- Interface: attack bonuses are properly described
- Interface: invocation icons reworked
- Minor bug fixes as usual

8
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: February 10, 2014, 10:50:12 AM »
0.9.2 Vamponies (10.02.2014)

- New achievements
- New items
- New goddesses
- Althar display reworked
- Beware of false gold in your dreams!

9
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: January 15, 2014, 08:06:36 PM »
0.9.1b Archivarius (15.01.2014)

- Several bugs fixed
- After-game logs expanded
- New items added

10
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: January 10, 2014, 09:59:52 AM »
0.9.1 Hypersonic! (10.01.2014)

- Scout class added
- New achievement
- Alchemist's unstable reagents are now properly displayed among abilities
- Althar lang file fixed

11
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: January 08, 2014, 02:57:21 PM »
0.9.0 The Gods are Neigh! (08.01.2014)

- Lots of technical stuff
- Bugfixes
- New Year gods came to this land - Father Frost and Santa are ready to welcome their followers
- New godly powers, althars on maps and achievement
- Some graphics added
- Slight interface rework
- Slight balance changes
- Huge after-game log rework

12
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: October 09, 2013, 08:21:11 PM »
 0.8.2 Alchemy Patch (09.10.2013)
- Some changes in interface. We hope you'll enjoy them!
- Alchemist reworked.
- Moon Scythe reworked.
- Moon field reworked a bit.
- Corruption plays bigger role in the game now.
- New items.

13
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: September 20, 2013, 08:55:00 AM »
 0.8.1 Victory Patch
- Now you can see your race-class victory combinations on different fields
- Small improvements and fixes
- Last Pony Standing made easier - caused too much frustruation
- Alchemist achievement is a Last Pony Standing now

Mostly bugfixes there to be honest.
Language pack changes can be seen at
http://forum.ponyrl.com/viewtopic.php?pid=224#p224

P.S Still thinking of fixing Metool's bug. It is a bit more difficult than it seems to.

14
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: September 17, 2013, 10:04:36 AM »
0.8.0 - BigMac patch

 - New custom fields
 - New achievements
 - New items
 - New class: alchemist
 - HJKL controls
 - Bug fixes

> Slight bug in the tutorial arising as a result of diagonal movement: http://gyazo.com/c162571cb5cfaf4f454223ca022dec87.png
Thank you ! I will check it.

15
Traditional Roguelikes (Turn Based) / Re: PonyRL [beta] announced
« on: August 29, 2013, 04:04:16 PM »
0.7.8 Jedi Patch

- Healer class buffed
- Several objects are possible at one location
- Monsters can fall in traps
- Monsters can pick up different objects
- New achievement
- Pink Blink now substracts 5% of attack from enemies that see your arrival
- Alicorns!
- Corruption traps added in Hive
- Italian localization - thanks to Vanni!

Language pack changes can be seen at http://forum.ponyrl.com/viewtopic.php?id=5
I would be really grateful if someone dared to add these changes to current localizations.

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