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Messages - Switters

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Other Announcements / Re: A Genre Question
« on: June 11, 2013, 02:16:12 AM »
A roguelike tends to come down to being a hero simulator. You play as a character, you *are* that character. All of the systems are based around this. It changes the nature of the gameplay hugely if you even add one extra unit to directly control. Make it about systems controls and the game is dramatically different.

What about DF?

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