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Traditional Roguelikes (Turn Based) / new roguelike for ios-ipad hitting stores 13 march 2014
« on: March 11, 2014, 07:20:46 PM »
heya, after a long journey my roguelike with boardamelike elements is ready as version 1 and will be hitting the appstore in 2 days. It different setup and layout, each level is fixed to a 10x10 grid (board), with action played out in an action window.
Most skills and spells are passive, meaning player selects to cast spell or hit with staff (or use item), and the action or actions happening is determined by a busload od different stats, skills, items..
you can see some gamefootage at
www.lichtowerofdoom.com
Most skills and spells are passive, meaning player selects to cast spell or hit with staff (or use item), and the action or actions happening is determined by a busload od different stats, skills, items..
you can see some gamefootage at
www.lichtowerofdoom.com