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Programming / Re: Races and roles
« on: July 24, 2013, 10:07:42 AM »Doing it that way rules out silly combinations like Dwarf wizards and Elf barbarians.
Well, AD&D rules were originally meant for tabletop battles, not roleplaying. Hence they have extreme levels of abstraction in some places (combat, etc) to speed up gameplay.
I wouldn't call dwarf wizards and elf barbarians silly. Dwarf wizards might be more inclined toward earth and maybe fire elemental magics. Warriors of tribal, primitive, nature-dwelling elves might well be considered "barbarians" (but don't call'em that, or they'll make shishkabob out of you).