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Messages - Psygnal

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Traditional Roguelikes (Turn Based) / Re: Pixel Dungeon
« on: May 12, 2013, 08:33:45 AM »
A feature I would really love to see in this (excellent) game is a list of what I'd achieved.
Currently, you get the ranking screen, which is OK - but a bit of a let-down after a decent game. Something with a bit more detail could be a great way to end each game.

You died on Level 5 to The Ooze.
You quaffed six potions, read eight scrolls and ate three meals.
You killed twelve rats, four gnolls and two crabs.
You transformed two items and lost three scrolls to fire.
You found four weapons, and two armour pieces.
You were not agile. You were very strong. You were starving.
Average Damage: 14.  Average Armour: 16.
You hit your target 85% of the time.
You dodged 12% incoming attacks.
You had 1058 gold when you died.


A very rough example of what I mean. I'm sure it can be improved on.  Sure, it's not a game-maker, and some people might not see the point - but I really like this sort of thing, and think it could help soften the blow of a longer game which ends badly, without making the game easier.

Rob

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