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Messages - starbork

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Traditional Roguelikes (Turn-based) / Re: Anyone play-The Pit?
« on: April 30, 2013, 03:06:10 PM »
Do you mean "Sword of The Stars The Pit" by Kerberos?

If so: yeah I played through the demo, and enjoyed it -- but haven't played it again.  I think it's "hard" in the sense that there is a lot to learn about the secondary systems (like all the various crafting tools and recipes).  There is a lot of apparent depth to the game; for but some reason, I wasn't really compelled to replay it. 

Certainly worth a look at the free demo, of course, and they clearly put a lot of work into it -- despite the clumsy name, I hope it's doing well :-)

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Traditional Roguelikes (Turn Based) / Re: Pixel Dungeon
« on: April 29, 2013, 04:59:02 PM »
Doesn't heal you?  Oh no!  What is hiding you supposed to accomplish?  Just give you time to regenerate on your own without being attacked?  If so, I think you should implement a "wait X turns" or "wait until full health" function, rather than clicking wait/search so many times in a row.

To wait until healed (or interrupted) simply long-press the wait button.

But yes, hiding seems much less useful at first blush than a restorative room... but perhaps Watabou has thought this through more fully than we have :-)

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