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Messages - Balderic

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Traditional Roguelikes (Turn Based) / Re: Pixel Dungeon
« on: March 07, 2013, 05:28:55 AM »
no,when I put plate armor on I get 0,0,0,0 hits then 0,0,0,4 hits and there start to lose health...
also,how the ficky do I defeat goo? when goo pumps it wipes my half of HP and when I think :not yet healing potion and I get killed by goo.

Run when Goo pumps. You need to take some distance...  :) And try out all unidentified potions when standing on water (prevents the flaming pots deadly effects..)

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Traditional Roguelikes (Turn Based) / Re: Pixel Dungeon
« on: February 26, 2013, 12:22:52 PM »
Hey!

Complited the new 5 levels now. Great work with the update! New attack button was a great idea too with other improvements!
Is it possible that you add 2-3 save slots in the game? Id like to start new game and try few things but my old save will be erased if i do that... :(
I dont want to loose my great character.


-Balderic

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Traditional Roguelikes (Turn Based) / Re: Pixel Dungeon
« on: February 07, 2013, 01:33:10 PM »
Hey!

Just registerd to the forums to comment this great game in making. :)
So i have been playing Pixel Dungeons for a week now. What a great and addictive game i must say. I was stuck in levels 1-3 because i didnt find enough food to keep me full. Like 50 games, but then tried out something else. I found this better mail armor, i had no str to wear it (still, i did wear it till the end) but i tried out how it goes with a fast weapon like knuckle duster. So i got hungry all the time but i didnt let it bother me, i just keep going when was starved. Only when i needed to regen i eat and rest full. So i made the game till the end with gaming style like this.
Tho i have a suggestion, how about making "hungry" and "starving" give you some debuff like "Hungry -> -1str -1speed" and "Starving -> -2str -2speed" etc.. And if you keep the starving state too long it stacks some more debuff... Untill you eat (or die?). Tho the food was huge problem if you want to keep fed, 1 food ratio max per level found so far.

Waiting for new patch to come out, at the last room in level 11. :)
Keep it going!

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