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Messages - shinygerbil

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Other Announcements / Re: lack of multiplayer roguelikes.
« on: May 20, 2007, 09:46:49 AM »
Well, maybe they've got a point. Just because major magazines/websites want it - doesn't make it automagically a bad thing ;)

If a multiplayer roguelike is done right, it could be very popular. (Popularity in this case being a good thing!)

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I haven't yet, but I'm planning on doing so in the very near future. I am going to try and learn C/C++ over the summer (no easy task I know, but I'll have a lot of spare time and enthusiasm) and one of the first projects I want to attempt once I consider myself fluent enough to undertake anything would be a roguelike. (Partially because that means I don't have to focus on assets such as art and music, but more because roguelikes are awesome.)

So anyway, I'll probably be around here for a while, asking annoying questions and stuff. ;D

And hi, by the way, I'm just a wannabe game developer who happened to wander in. I'm liking the site!

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