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Traditional Roguelikes (Turn Based) / Re: Mobile Dungeons (Android)
« on: January 17, 2013, 03:09:52 AM »
I have a lot of improvements now. New spells, better balance , better dungeon generator. Help info in game. Even small bio for characters.

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Traditional Roguelikes (Turn Based) / Re: Mobile Dungeons (Android)
« on: January 08, 2013, 09:49:04 AM »
Hello. Thank you.
Did you play Desktop Dungeons before?

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Traditional Roguelikes (Turn Based) / Mobile Dungeons (Android)
« on: January 06, 2013, 09:32:23 AM »
Hello. I wrote a roguelike rpg-puzzle Mobile Dungeons. It still in development, but steady yet.
Pretty simple mechanic.
7 classes, 3 spells, some kind of boosts, 3 locations with different packs of monsters.
Here some screenshots:


I appreciate if you will have any suggestions for game improvement.

Link for game https://play.google.com/store/apps/details?id=com.debia.mobiledungeon

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