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Messages - Vaccean

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I'm looking around for games that implement some sort of reputation system and it looks like you have a bit of that in Anamnesis. What is your system like and do you think it adds a lot to the game?

I can't guarantee this is the kind of reputation system you're looking for, but I'd say reputation is rather important for most in-game endeavours, although there are a few courses of action you can follow to largely avoid depending on it.

There are actually a few reputation systems rather than one. Merits are very important, as they are one of the two main currencies of the game and they allow the player to exert greater political power. There is then the more fickle perception of your character, which can change depending on your actions and affects in a rather smaller measure your interactions with different organizations and individuals. Finally there are the nicknames given to your character, again depending on your actions, but having no bearing with the rest of the game.

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Cool. I might go ahead and put it on Roguebasin a few releases from now then.

Anyway, if any of you have anything to ask or comment about the game to me, feel free to do so.

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Hey, mind if I barge in? I'm the guy that made this game. I was going to join in the first time I noticed this post but I wasn't sure if that would be correct etiquette.

I actually registered in these forums some months ago with the intention to ask if this weird little game of mine could be considered a roguelike, but I ultimately decided not to just in case. It was quite a surprise to see it posted here later.

So anyway I'll just go ahead and ask now. Would you say this could be called a roguelike?

A roguelikelike maybe?

I would hate to be calling my game something that it is not.

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