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Messages - cherbert

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Programming / Re: Unicodetiles.js: JavaScript character tile engine
« on: June 29, 2012, 03:01:13 PM »
@aave do you have a quick solution to getting contents of a tile from a mouse click?

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Programming / Re: Unicodetiles.js: JavaScript character tile engine
« on: June 29, 2012, 02:16:41 PM »
@aave : the only thing that I would want for this engine is to have smoother large maps, tripling map size makes the engine too slow.

Other than that the engine is pretty much spot on.

T.

Why not just use the infinate map example? You can then just populate the world dynamically as the player explores.

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Programming / Re: Unicodetiles.js: JavaScript character tile engine
« on: June 29, 2012, 02:05:32 PM »
{deleted}

I sorted my problem.

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Programming / Re: Unicodetiles.js: JavaScript character tile engine
« on: June 29, 2012, 12:09:32 PM »
Oh my god, this is exactly what I have been looking for for months and months! Thank you!

I want to develop an ASCII lookalike RogueLike with Multiplayer and this looks like the perfect engine for the job. You code is beautiful and well documented. The infinite forest demo is amazing and means I can have world sizes of infinite size and be fed from a database along with player positions.

Apart from posting to thank you I just wanted to please ask you to keep up with this project and I look forward to seeing it develop further. Its wonderful.

Chris.

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