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Messages - Volte6

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Early Dev / Re: JS/Canvas based Roguelike
« on: November 21, 2010, 11:32:21 PM »
I'm developing on a laptop without a 10-key, so for my sake i've set it to that. It can be changed later quite easily.

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Early Dev / JS/Canvas based Roguelike
« on: November 16, 2010, 01:49:09 AM »
Looking for a little feedback on the overall engine. Definitely not done but getting closer... Just a typical dungeon crawl at the moment.

Controls are shown by hitting question mark (?).

Please note that I've only tested this on firefox and chrome, and chrome gets the best results.

Debugging cheats: "1" for free torches, "2" for a random item (uses rarity to determine still, so no guarentee on good stuff)

http://www.gocodergo.com/rogue/

Thanks!

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