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Messages - jraregris

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Programming / Re: One Day Roguelike Challenge - December 2011
« on: December 27, 2011, 10:57:49 AM »
jraregris: very nice little game. What libraries/language did you use?

Thanks for trying it!
It is coded in Ruby and uses the ncursesw gem for ncurses and mongodb for storing scores. It was built on the current state of the engine for my not-finished-game Svirfneblin.

You can find the source for Cave Santa at https://github.com/jraregris/cave-santa, and Svirfneblin here: https://github.com/jraregris/svirfneblin.

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Programming / Re: One Day Roguelike Challenge - December 2011
« on: December 09, 2011, 05:05:53 AM »
I started 8th 21:30 UTC and finished 9th 04:50 UTC.

Cave Santa
It's Cave Christmas and you are Cave Santa. You must deliver as many Cave Presents to the Cave Orphans as you can before you get eaten by the Cave Cannibals!

Navigate the Caves by pressing the vikeys or numpad. Interact with things by walking on them. Be the Best Cave Santa and get on the High Score table!

Point your ssh machines to santa@topolov.weknowwhatboyslike.com with the password "santa".

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Temple of the Roguelike / Re: Roguelike World Map: Request Edition
« on: June 02, 2008, 09:17:07 PM »
Maybe I shouldn't call myself a dev until I've got something I'd like to show the world. :)

Truth is the RL is mostly in my head still, I've got some basic code down, but nothing close to playable (aprox step 3.5 of 15 if you use the 15 step guide as a measure :P).

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Temple of the Roguelike / Re: Roguelike World Map: Request Edition
« on: June 02, 2008, 08:25:33 PM »
I forgot to flip from W to E on the LONG, so I ended up in the North Sea instead of Oslo. :(

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