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Classic Roguelikes / Re: ToTRL Competitions: Recover the Amulet of Yendor!
« on: October 24, 2010, 08:52:13 PM »
Yes! I finally did it.
This was on Rogue Clone IV for Ipod Touch, adapted from Rogue v. 5.3
Some differences that I have noted with respect to the PC versions:
1. There are no dark rooms (this is a big help of course)
2. It is not possible to throw potions.
3. Weapons thrown at monsters are not recovered when they die, and can not be identified in this way.
4. The amulet appears to function as something like a ring of slow digestion, as I did not get hungry at all on my way up. That is why I made it up with 5 rations of food as you can see from the attached.
5. Vampires drain both max HP and strength, which is why my strength was worn down quite a lot in the end.
I had the benefit of two wands of slow monster and three potions of haste self that allowed me to knock of a couple of dragons, griffins and Jabberwockys. But above all, I had a very nice two-handed sword. I don't know its enchantments because I only came across three scrolls of identify during the game, but I quickly found that it was very efficient at dispatching monsters.
I was very fortunate with HP rolls. I might have reached something like 110 HP in total, less about 5 points lost to vampires, which means that I gained about 7.25 HP per level.
The relatively short high-score list is because the Ipod touch rogue tends to crash to a point where the game becomes non-functional and you have to reinstall. I have played 100's of games before succeeding.
This was on Rogue Clone IV for Ipod Touch, adapted from Rogue v. 5.3
Some differences that I have noted with respect to the PC versions:
1. There are no dark rooms (this is a big help of course)
2. It is not possible to throw potions.
3. Weapons thrown at monsters are not recovered when they die, and can not be identified in this way.
4. The amulet appears to function as something like a ring of slow digestion, as I did not get hungry at all on my way up. That is why I made it up with 5 rations of food as you can see from the attached.
5. Vampires drain both max HP and strength, which is why my strength was worn down quite a lot in the end.
I had the benefit of two wands of slow monster and three potions of haste self that allowed me to knock of a couple of dragons, griffins and Jabberwockys. But above all, I had a very nice two-handed sword. I don't know its enchantments because I only came across three scrolls of identify during the game, but I quickly found that it was very efficient at dispatching monsters.
I was very fortunate with HP rolls. I might have reached something like 110 HP in total, less about 5 points lost to vampires, which means that I gained about 7.25 HP per level.
The relatively short high-score list is because the Ipod touch rogue tends to crash to a point where the game becomes non-functional and you have to reinstall. I have played 100's of games before succeeding.