Hi, I'm looking to (make an attempt to) make a roguelike. The only language that I know most of the syntax for is Java (and even then, it's only about a year's worth of experience). I did some searching on the RogueBasin wiki and found that I could use "The Roguelike Library for Java" and/or the "Ng Java Roguelike Engine". However, I couldn't find any tutorials on using and implementing the aforementioned libraries and engines to make a game (there was documentation, but that tended to confuse me when I didn't know the first thing about where to even start with such a game). I did find a tutorial on the basics of making a Java roguelike (
http://trystans.blogspot.com/2011/08/nameless-roguelike-for-tutorial.html), but this was with the author's own ASCII library, which I don't know if I plan on using based upon the final product (no offense to the maker of the tutorial; his guide is awesome and very informative, but the game had a tendency to flicker (I think he mentioned this once?) occasionally and lock up the display whenever I held down a key). Are there any great libraries/engines for roguelikes coded in Java that have tutorials for someone new? Alternatively, did I miss some tutorials for the aforementioned libraries/engines?
I really would like to make something despite my lack of experience, though, as I feel that I could make something great. At the very least, I could hone my skills and learn from my mistakes.