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Messages - szopin

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Traditional Roguelikes (Turn Based) / Re: PRIME 1.8a (3 Mar 2012)
« on: May 06, 2012, 05:10:18 PM »
Quite a long time indeed. In fact we are about to release 1.9.

Yay!

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The bug you mention was fixed and patches are both integrated. The exact line of changelog speaking of this is:
- Resistances could wrap around. Was death sentence. [Creature.h]

Yeah it did seem fixed. Only once did radiation get me so far in 1.8(a), and it was rad grenades (still gotta figure out what they can be used for, seem suicidal)

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The danger of descending right into an alien nest is a feature. Getting displaced from stairs because an egg happened to be generated there is not. I usually use some escape item and if there is none in my inventory I try for the "parental gambit". In Aliens movie someone was spared too because they had been impregnated. This is possible in PRIME too. Make sure not to wound mature aliens before you get facehugged. Destroy all eggs and other facehuggers and make a dash for the robot town. You were close and had funds to pay for necessary service.

Neat. Had transportation, so managed to get out luckily, next time will most likely have to try out 'parental gambit'.

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Would you like to try upcoming version? Final 1.9 is going to have a little more lore but will be otherwise identical. [Source]

Even more YAY! Thanks, downloading... :)

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Traditional Roguelikes (Turn Based) / Re: PRIME 1.8a (3 Mar 2012)
« on: May 03, 2012, 07:09:50 PM »
Whoa, it's been a while. Sorry, didn't try those patches (no longer available), but the good news is: 1.8a compiles and runs without problems natively on N900! Yay. Thanks guys, diving into it right now (hope the overradiation bug was fixed, didn't see any mention in the changelog)

Edit: heh level 8 (), not sure if planned, but entrance right in the middle of an alien nest is tough

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Traditional Roguelikes (Turn Based) / Re: PRIME 1.7 released
« on: January 07, 2012, 07:46:48 PM »
Hey!

You asked for people to report bugs, so here comes:

PRIME 1.7 compiled on maemo (N900) using gcc 4.4 starts well asks for username and after accepting it segfaults. Here is output of gdb:

Program received signal SIGSEGV, Segmentation fault.
shMenu::showHelp (this=<value optimized out>, win=0x0) at Interface.cpp: 1249
1249                                  wattrset (win, A_NORMAL);

Compiled debug version without -O:

Program received signal SIGSEGV, Segmentation fault.
0x00055230 in shMenu::showHelp (this=0xbe82e5c4, win=0x0) at Interface.cpp: 1249
1249                                  wattrset (win, A_NORMAL);


Hopefully you can solve this. Luckily PRIME can be still run through qemu :)

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