Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: corremn on October 14, 2007, 02:43:50 PM
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I have spent a few weeks updating sewerjacks to a point where it is fairly playable and enjoyable.
New features
- Select to play as any unlocked race and class :D
- Unlock more secret playable characters with unique skill sets.
- Powerups can now be picked up (inc. chainsaws :o)
- Added extra races
- Many more skills
- Beware experienced monsters can now blitz :-\
Ever wanted to play a roguelike based solely on a tabletop fantasy football game, ever wanted to throw a halfling at your enemies? Well, now the wait is over.
A game inpired by Jervas Johnson's tabletop fantasy football game, Blood Bowl and William Kings Slayer novels.
The game is an attempt to convert some of the Blood Bowl Rulebook to a roguelike setting.
Features
- Blood Bowl style rules
- Unique skills
- Monster team ups
- Chainsaws
- Secret characters
- Features 10 warhammer races.
- Ascii or 24-bit 32x32 tiles
OK enough crapping on, try the game.
Homepage and screen shots at
http://sewerjacks.sourceforge.net/
The Win32 executable is at
http://sourceforge.net/projects/sewerjacks/
The code is not upto date but will be uploaded to sourceforge soon.
I will be adding more changes to the game as I find time but I am hoping to more on to other projects soon so if any one wants to develop this game further email me.
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Sounds nice ;D Ill give it a try ::)
EDIT: First link gives a 404 :-\
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Just a quick update, I have SDLed it so it is one step closer to being portable.
There are other modifications too, and I have uploaded the source (as ugly as my sdl hack was :)
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Just a quick update, I have SDLed it so it is one step closer to being portable.
Great news, thank you!
I hope I can run it on Linux soon ;)
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Just a quick update, I have SDLed it so it is one step closer to being portable.
Great news, thank you!
I hope I can run it on Linux soon ;)
Me too!
But I am going on holidays, for a month, so it will be a while.
Of course someone could port it for me, but with the current state of the code, I dont know if that is feasible.
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I tried it out today! It was fun. Keep up the good work. ;D
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I tried it out today! It was fun. Keep up the good work. ;D
I hope it was fun anyway.
It seems to me that I have made the goblin levels a tad too hard, since I made the 'secret weapon' skill do extra damage.
Cheers.