Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: snoitan on April 21, 2025, 05:13:09 PM
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I released my Endless Nights roguelike to the mobile stores way back in 2014. It was one of my first roguelikes and roughly based on a series of Neverwinter Nights mods I did. It was also my attempt at a skills-based system that progressed the character (and offered new skills) strictly based on how the character was being played.
I mainly work on my random dungeon generator for D&D these days, but I took some time off from that project to do a quick port of the game to Windows. The port was fairly quick and I was mainly just trying to get rid of the onscreen control and allow WASD movement, so no doubt it will feel a bit clunky at times when navigating menus.
It's on Itch as a free download. I believe it is also still available for the iPhone (also free).
(I'd post links but I can't)