Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: getter77 on January 03, 2010, 12:44:16 PM
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http://variaz.proboards.com/index.cgi?board=announcements&action=display&thread=839
"There's a lot of new things, mainly the second main quest boss, who is a LOT more difficult than Quazar. There's also the revamped Rogue and Elemental Lord classes, a new "very fast messages" option in the Portralis preferences, some bug fixes, a revamped death and score system, and I'm sure I'm forgetting many things since my work on Portralis has been irregular.
I actually wanted to add more stuff, the deepest dungeon right now goes down to 60, but enemies only goes down to 55. I wanted to add a few more things. At some point, there are some ruins with a 50-55 dungeon, but at the bottom is nothing but a tiny, empty room with two stairs. That dungeon is not complete yet."
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Funny, a *band without band on its name :)
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Apparently somewhere along the line the scope/actions in the game just went so far beyond Angband in general that it became a monstrosity unto itself....kinda like the whole T.O.M.E. situation I think.
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Then they must at least change the window title (it says Angband :) ).
Also, the UI... a simple change in the layout can alter heavily the perception (you know, that *band resilent people )