Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: Sock Puppet on November 02, 2018, 04:34:15 PM
-
I have released "Alienhack" into the wild. It's an Aliens-themed shooty roguelike, loosely based on AliensRL.
More or less finished about 5 years ago but I only just now made the effort to release it in some way. It's free and open source so you can fork it and make your own version if you want.
There's no fancy website so, if you're interested, start at the RogueBasin page: http://www.roguebasin.com/index.php?title=Alienhack (http://www.roguebasin.com/index.php?title=Alienhack)
Apparently I'm not allowed to announce it on RogueBasin though (I don't have permission) so this may be the only release announcement that it gets.
Let's see if I can add some screens in here:
(http://www.roguebasin.com/images/9/97/Alienhack00.png)
(http://www.roguebasin.com/images/4/47/Alienhack08.png)
(http://www.roguebasin.com/images/9/93/Alienhack14.png)
-
I love AliensRL. Gonna check this out!
-
Hey, man. I just gave the game a couple tries. It's looking very cool, but I encountered errors with the message buffering system. In both playthroughs, the messages being output were several actions behind what I was actually doing. If I picked something up, the message might instead tell me I had opened a door (if I had done so a few actions ago), and I wouldn't find out what I had picked up until a couple minutes later, after opening further doors, etc. On my second play, I began walking around immediately and opened 3 doors with no message relayed at all. As I opened the 4th, it popped up with its "Welcome to Alienhack" message.
In both cases I was trying to play a long game, if that matters at all.
Just wanted to pass on the bug report to you. Please let me know if a future version fixes this, as I'd love to jump back in. It's looking great so far!
-
Hi Virtua,
What system are you playing on? If it's Windows 10, there's a known issue where the resizing of the window at the beginning of the game doesn't work and several rows at the bottom are cut off. You can work around it by resizing the window yourself - there's instructions here: https://github.com/SockPuppet8/Alienhack
Another possible cause, did you accidentally press the '-' key? It scrolls the message window through its history and the position stays scrolled, even if new messages pop up.
Otherwise, sounds like a bug which is new and mysterious to me.