Temple of The Roguelike Forums

Game Discussion => 7DRLs => Topic started by: pawel_s1 on March 05, 2018, 10:07:40 AM

Title: [7DRL 2018][SUCCESS] Starting Artifex Gladii, a fencing roguelike
Post by: pawel_s1 on March 05, 2018, 10:07:40 AM
In this 7DRL I want to explore the possibility of creating a combat system (with focus on melee) that would be more realistic and entertaining than the one traditionally used in roguelikes.
I start with a rough roguelike engine made for my other game in development, using the new Tilemap feature of Unity.
Itch.io link: https://pawel-s1.itch.io/artifex-gladii
Title: Re: [7DRL 2018] Starting Artifex Gladii, a fencing roguelike
Post by: pawel_s1 on March 12, 2018, 04:14:14 PM
Success!

(https://i.imgur.com/RZbRLSe.gif)

Game published here: https://pawel-s1.itch.io/artifex-gladii