Temple of The Roguelike Forums
Game Discussion => 7DRLs => Topic started by: pawel_s1 on March 05, 2018, 10:07:40 AM
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In this 7DRL I want to explore the possibility of creating a combat system (with focus on melee) that would be more realistic and entertaining than the one traditionally used in roguelikes.
I start with a rough roguelike engine made for my other game in development, using the new Tilemap feature of Unity.
Itch.io link: https://pawel-s1.itch.io/artifex-gladii
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Success!
(https://i.imgur.com/RZbRLSe.gif)
Game published here: https://pawel-s1.itch.io/artifex-gladii