Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: Thomas_Biskup on October 30, 2017, 04:52:55 PM
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Hi everyone!
And here's another new ADOM release with 100+ changes to the game. Read the full announcement at
http://www.ancientdomainsofmystery.com/2017/10/full-steam-release-adom-236-is-here.html
while we now are busy to finishing (a) the crowdfunding promises and (b) finally doing a general public ADOM release outside of Steam ;-)
Latest additions include another ton (80+ tickets) of UI/UX refinements, buffed humans, fighters, priests, clerics & druids, smarter menus, much better mouse interactions and a lot more. Details in the blog post above.
Kind regards
Thomas & Team ADOM
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Hi everyone!
ADOM 2.3.7 just went live on Steam with some important bug fixes. We still need the help of the community to find one annoying bug described in http://www.ancientdomainsofmystery.com/2017/11/full-steam-release-welcome-adom-237.html - there you also can find all the details.
And I'm now back to working on ADOM 2.4.0/3.0.0 (the final crowdfunding content release).
And in parallel I'm off to Roguelike Celebration: I would love to meet as many as possible of you in San Francisco - see https://roguelike.club for the details.
Kind regards
Thomas & Team ADOM
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Hi everyone!
Here we go with ADOM 2.3.8 on Steam: http://www.ancientdomainsofmystery.com/2017/11/full-steam-release-adom-238-is-here.html
If this version proves stable enough we will be doing a general public release real soon now. So please test it extensively!!!
Kind regards
Thomas & Team ADOM