Temple of The Roguelike Forums

Announcements => Traditional Roguelikes (Turn Based) => Topic started by: getter77 on October 09, 2009, 07:21:52 PM

Title: Dungeon Crawl: Stone Soup 0.5.2 is out!
Post by: getter77 on October 09, 2009, 07:21:52 PM
Disclaimer: These are merely the highlights, not an exhaustive list of changes.

* Fixed tiles crashes with certain resolutions.
* Fixed Mac build sometimes not finding the graphics files.
* Fixed NSLayoutManager crash with OSX.
* OSX executables no longer require installation of fink.
* DCSS now builds on FreeBSD straight out of the box.
* DCSS now uses git for version control.
* Fixed Lee's Rapid Deconstruction having no effect at low levels.
* Fixed weird beam tiles for unknown beam types.
* Fixed Xom's infinite teleportation journeys.
* Fixed disconnected pan vaults.
* Fixed missile +1 enchantment not reducing mulch rate.
* Fixed some issues with melded equipment.
* Fixed casting of spells on slot 'I' being impossible.
* Fixed temporary unlinked item bug.
* Fixed monsters being unable to pick up or carry healing potions.
* Fixed mummy monsters drinking potions.
* Fixed stationary monsters floundering in shallow water.
* Fixed minivaults sometimes being placed without overlapping floor squares.
* Fixed friendly fire among monsters.
* Fixed insane damage dealt by Pain card.
* Fixed clawed butchering both removing gloves and unwielding weapon.
* Fixed submerged shapeshifters not unsubmerging properly.
* Fixed monster mephitic cloud not working against the player properly.
* Removed entry vaults with lethal fog generators for now.
* Get rid of out of depth eels in fountains.
* Greatly tweak ice cave vaults.
* Some other vault tweaks.
* All worms except brain worm and all wasps are now mindless.
* Demonspawn Troggies don't get Channeling anymore.
* Z does not show spell list automatically anymore.
* Added an option "darken_beyond_range" (defaults to true) for spell ranges.
* Default "force_more_message = You fall through a shaft" to true.
* Reintroduced out of sight mouseover descriptions for Tiles.
* Replaced post-explosion -More- prompt with a delay.
* In the ASCII version, colour silenced grids cyan.

http://crawl-ref.sourceforge.net/

Always makes for a better day to see a new Crawl release.   8)
Title: Re: Dungeon Crawl: Stone Soup 0.5.2 is out!
Post by: Twiccan on October 09, 2009, 07:55:22 PM
Weee!  I was just actually on here to see if I had the latest version of DCSS!!  What a coinkydinky!  :P
Title: Re: Dungeon Crawl: Stone Soup 0.5.2 is out!
Post by: Numeron on October 10, 2009, 04:10:58 AM
So worms are mindless now, should they still be fleeing?
Title: Re: Dungeon Crawl: Stone Soup 0.5.2 is out!
Post by: elwin on October 10, 2009, 02:46:23 PM
What fun!  Off to download and build...
Title: Re: Dungeon Crawl: Stone Soup 0.5.2 is out!
Post by: Anvilfolk on October 12, 2009, 10:19:15 AM
I compiled 0.5.1 a couple of days ago, damn it! Grrrrrrrrrrr!

At least this time it supported the arrow keys by default. That's something I could not get to work in earlier versions. Let's hope that's not broken in this version :)