Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: getter77 on March 19, 2017, 12:55:10 PM
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https://github.com/Hellmonk/hellcrawl/releases
Hellcrawl is a meme-based fork of DCSS that you can play right now:
It is a streamlined experience. Content, mechanics, and options from DCSS which are tedious, unpopular, or unnecessary have been removed.
Notably, this include no food, no curses, no Lair branch, no player ghosts, no item identification, no poison magic, no halflings, no centaurs, and no felids.
You can play it online. http://crawl.berotato.org:8080/#play-dcss-hellcrawl-cbro is the link for a USA-based server, and https://crawl.project357.org/ is a server in Australia.
Downloads available at https://github.com/Hellmonk/hellcrawl/releases
Information and discussion about Hellcrawl is primarily found on the Tavern discussion thread. Go to the following link in order to find the best, fullest changelog or to share your thoughts:
https://crawl.develz.org/tavern/viewtopic.php?f=17&t=21527
You may also occasionally spot the project maintainer, hellmonk, in the ##crawl-forks or the ##crawl channel on the Freenode IRC server.
The readme from DCSS trunk may also be of use to you:
Dungeon Crawl Stone Soup is a game of dungeon exploration, combat and magic, involving characters of diverse skills, worshipping deities of great power and caprice. To win, you'll need to be a master of tactics and strategy, and prevail against overwhelming odds.
New dungeon linearity! You can go forward, but you can't go back. This version is still somewhat experimental and is ahead of the cbro/cpo servers.
Windows binaries of hellcrawl. You can use the executables that are inside the zips in Wine on OSX or Linux, but probably can't use the installer.
Quite some variant activity in Crawl-world of late it seems--yet another with proper releases at that. :P
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Release 5 (with arbitrary version number 2.99) corrects the teleport scroll crash that was plagueing all cross-compiled windows builds of Yiufcrawl and Hellcrawl. New CHANGELOG-HELLCRAWL.md (https://github.com/Hellmonk/hellcrawl/blob/master/CHANGELOG-HELLCRAWL.md) on github, but it's also in bite-size form on the downloads/release page too! :)
https://github.com/Hellmonk/hellcrawl/releases/tag/v2.99-hellcrawl
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hellcrawl is so far beyond dcss trunk at this point it is ridiculous. If you want to play a version of crawl with a worthwhile design sensibility behind it, you need hellcrawl.
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Hellcrawl 9!
https://github.com/Hellmonk/hellcrawl/releases
https://crawl.develz.org/tavern/viewtopic.php?f=17&t=21527&p=312493#p312493
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Yet more substantial, aggressive gains from the looks of it---nice. 8) I like the prospect of actually encountering more good gear, doubly tinged with overcoming it...