Temple of The Roguelike Forums
Game Discussion => 7DRLs => Topic started by: KeyWraith on March 11, 2017, 07:57:05 AM
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(http://7drl.org/wp-content/uploads/2017/03/2017-03-08_14-56-08-1024x576.png)
(http://7drl.org/wp-content/uploads/2017/03/BookOfRogue_2017-03-10_13-03-45-1024x576.png)
Book of Rogue is a roguelike mud hybrid. Most of day 5 went to fix an obscure unity corruption error that had me reinstall unity entirely from scratch to fix it. Hopefully day 6 will be a better day for development!
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It looks very aesthetic, I like your style :) I see speaker icon, does Book of Rogue have sounds?
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Thank you. Optional text to speech audio of the descriptions.
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I really like the aesthetics, your tiles, and the flowery prose.
Is the flowery prose what makes it a mud hybrid / visual novel, or are you doing something else?
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Thank you! The descriptions of where you are, and the game being divided structurally into rooms so definitely, is the main MUD-heritage of the game yes. I had planned other features, like the ability to move between rooms with a single key-press rather than only the single-tile option of roguelikes. Day 5 and 6 has been pretty much seen no development though, so hopefully I can clog in enough hours today and tomorrow morning to call it a success.
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Finished somewhat successfully... close enough to call it a win. Lost about 3 days during the week, so had to make big compromises. Will work on packaging up the game for the different platforms next.
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Congrats! Can't wait to play your game, I hope you'll update your 7drl.org link soon ;)
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https://key-wraith.itch.io/book-of-rogue (https://key-wraith.itch.io/book-of-rogue)
Just like on Day 5, Unity started to get corrupted again. Took a while to fix it, sorry for the delayed release everyone.
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Updated the download page with Windows 32-bit, Mac OS X and Linux download options.
https://key-wraith.itch.io/book-of-rogue (https://key-wraith.itch.io/book-of-rogue)
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It's great! Due technical problems I'm using 32-bit Windows now, thanks for that build :)
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Thank you Avagart!
Herblin was kind enough to record a let's play of the game:
https://www.youtube.com/watch?v=vlYjdj1Y7Ho (https://www.youtube.com/watch?v=vlYjdj1Y7Ho)
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DeadlyHabit took the game for a spin:
https://www.youtube.com/watch?v=oBVjZzO5-kE (https://www.youtube.com/watch?v=oBVjZzO5-kE)
and so did Rogueliker:
https://www.youtube.com/watch?v=ok8Uxb2rkNQ (https://www.youtube.com/watch?v=ok8Uxb2rkNQ)
Thanks a lot guys!
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I get some funky artifacting when trying to run this one. All of the letters in the intro and menu appear as bright purple blocks.
I'm on windows xp sp3 with opengl 1.4.
I assume it must have to do with my hardware.
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Do you know if your hardware support DX9? That's the minimum spec of Unity3D. It does sound like you're struggling with the text shader or something like that.
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Nookrium did a Let's Play: https://www.youtube.com/watch?v=yBvR2wsTvLY (https://www.youtube.com/watch?v=yBvR2wsTvLY)
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Do you know if your hardware support DX9? That's the minimum spec of Unity3D. It does sound like you're struggling with the text shader or something like that.
Yeah. I have dirext x 9c
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Hm, DX9c should be the first DX version to support shader model 3, which by the Unity graphics emulation should work. I see that on shader model 2 emulation, I get the pink instead of text that you describe. OpenGL 1.4 is really old though, so I'm quite confident Unity as a renderer doesn't support hardware that old. I'm afraid there's not much else I can do then to help you play the game. I'm really sorry!
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VegaVideoNetwork did a Let's Play of the game: https://www.youtube.com/watch?v=FKAkYJCuyzI (https://www.youtube.com/watch?v=FKAkYJCuyzI)