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Announcements => Traditional Roguelikes (Turn Based) => Topic started by: Gibbon on March 06, 2017, 09:24:26 PM

Title: Larn 14.0.2 Release
Post by: Gibbon on March 06, 2017, 09:24:26 PM
A small patch / maintenance release for Larn 14.0 with fixes I wanted to be available (since not everyone can compile):

1. I have modified the color schemes and I'm providing 2 binaries (one light and one dark), with the limited colors that ncurses supports, I think it's a nice combination.
2. Fixed the mazes not being generated correctly (now it should iterate all of them and choose, not just a few).
3. By default it's now linked against the PDCurses Win32a library.

Release: https://github.com/atsb/RL_M/releases/tag/14.0.2 (https://github.com/atsb/RL_M/releases/tag/14.0.2) (Win32 binaries only)
Source: https://github.com/atsb/RL_M/tree/Larn-SNAPSHOT (https://github.com/atsb/RL_M/tree/Larn-SNAPSHOT)

Enjoy it :)

~Gibbon
Title: Re: Larn 14.0.2 Release
Post by: Legend on March 08, 2017, 07:04:03 AM
Awesome to see a new release.

Is there any way to make it run in fullscreen? Alt+enter doesn't seem to wanna work. Using winxp.
Title: Re: Larn 14.0.2 Release
Post by: Gibbon on March 09, 2017, 09:13:49 AM
You can increase the font size which will increase the window size.
Title: Re: Larn 14.0.2 Release
Post by: Legend on March 09, 2017, 10:57:16 PM
Thanks for the reply. I did try that, but could not get it to fill my screen fully and completely in a playable state without having the actual game area being restricted to being in the upper left portion of the window while the window itself would be larger than my actual screen.

Does that mean that it's not actually possible to play in traditional fullscreen? Your previous version 14.0 worked just fine in fullscreen.