Temple of The Roguelike Forums

Announcements => Traditional Roguelikes (Turn Based) => Topic started by: Prame on November 08, 2016, 09:28:53 PM

Title: MonsterSeas
Post by: Prame on November 08, 2016, 09:28:53 PM
Welcome! After years of learning C++ (for fun!) I finally have enough skills to create a game. And so it is - MonsterSeas. It's a roguelike (turnbased, permadeath, procedural generation, hard difficulty, closed levels etc) although all the action takes place at the sea and not in a dungeon. Player has to consider wind, ship speed, rocks...

The game isn't finished yet, I post it online to receive as much comments as possible so I will know what to improve, what you like about it and what not. I don't really know what else could I write here. If you want more information i wrote a little article here (http://www.indiedb.com/games/monsterseas/news/monsterseas-overview), but it'll be the best to just give it a try and download it here (https://prame.itch.io/monsterseas) :)

(https://i.imgsafe.org/017de565c6.png)