Temple of The Roguelike Forums
Game Discussion => Early Dev => Topic started by: IBOL on September 15, 2016, 03:07:14 PM
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Ok, it's been a few months since the original post here, and now...
(https://ibol17.files.wordpress.com/2016/11/tcoy-wide-itch2.png)
"Curse of Yendor" is available on Steam! (http://store.steampowered.com/app/576420/)
It's a (mostly-)classical roguelike with terrain deformation, highly tactical combat, and mini-quests as its main themes.
The game is feature-complete, crash free, and winnable (and losable).
Here are some screenshots:
(https://ibol17.files.wordpress.com/2016/11/desktop-11-3-2016-5-53-39-pm-605.png)
...and the mobile version...
(https://ibol17.files.wordpress.com/2016/11/desktop-11-5-2016-7-03-35-pm-520.png)
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PC version is for $3.99 and android version is free... what?
Other than that it looks pretty nice.
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Gonna be great, congrats on nearly having this across the finish line IBOL!
:goes ahead and roughly counts this under an ARRP 2016 Happening because come on~: 8) :P
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Hi, Aleksanderus ,
Glad you like the look of it.
Please note that the 2-week time-limited android beta is free. It will stop working October 1st.
It will be a paid app.
The lifetime PC version is currently $3.99 , and will increase in price upon full release.
It will also have more features than currently available.
Hi, Getter, Thanks for the constant encouragement throughout the years!
I will do something special for ARRP ;)
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They have a website now to end the "roguelike" argument LOL: http://bp.io/howroguelike/
Here's results for "Curse":
(https://ibol17.files.wordpress.com/2016/09/how-roguelike.png)
(To be fair, I checked "keyboard only" , which you can absolutely do, including vi, but you can also play conveniently with the mouse)
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The feedback I am most interested in is "ease of use" concerns:
are the buttons well laid out for your mobile device?
are they responsive?
would you prefer some different control scheme?
etc.
I've already gotten lots of good notes from a previous closed PC beta, and I'm in the process of taking the game to the proverbial "next level" :)
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Why does the Android ver require full network & internet permissions? Is there a leaderboard or something?
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Hi, Lord_Mork, thanks for taking a look.
It does not technically need those permissions. it does not form any kind of internet connection at all. It's just some default options i compiled with.
That being said , it might be nice in the future to have some sort of leaderboards. most gold, most damage with a war hammer, most damage with fireballs, most trees burned, etc.
Players definitely have some influence, especially at this point in development.
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The beta is coming along nicely, and I am implementing player feedback. The next version is scheduled for October 1st.
Here are some recent screenshots:
(https://ibol17.files.wordpress.com/2016/09/some-new-stuff-in-game.png)
(https://ibol17.files.wordpress.com/2016/09/too-many-whisps.png)
(https://ibol17.files.wordpress.com/2016/09/inventory.png)
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A lot has happened with the curse of yendor the past month
For one thing I'm writing this with speech-to-text software cause I broke my elbow . That's really slowing things down
On October 21st curse of yendor was the subject of the Rogue like dev feedback Friday. I got a lot of good Insight from roguelike players and have made some changes and put things on my to-do such as a Mac and Linux build
Lots of new features have been implemented and the game will be coming to steam green light soon . there aren't enough roguelikes on Steam so when the time comes please vote Yes
If you haven't played curse of yendor yet there is a free demo available for PC and the Android beta is back for a limited time
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As stated above,
Curse of Yendor is now in Steam Greenlight (http://steamcommunity.com/sharedfiles/filedetails/?id=792657435).
I know we all think there aren't enough actual roguelikes on steam, so please take a minute and vote for this one!
The graphical update is (mostly) complete, the beta tests are done, the Android (https://play.google.com/store/apps/details?id=org.ibology.curseofyendor) and Amazon (https://www.amazon.com/dp/B01N02ZA3K/ref=sr_1_1?s=mobile-apps&ie=UTF8&qid=1479148373&sr=1-1&keywords=curse+of+yendor) versions have been released, the free demo is available, and it just needs your 'yes' votes!
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I'm finding that Curse of Yendor works particularly well on Android. The streamlined interface lends itself to mobile play, I think.
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Hey, hi, thanks a lot! Glad you are playing. Sorry it took me over a month to get back to this thread...
"ease of use" was always a major design point for this game (and my previous RL), so glad to hear it's working :)
And the game is Greenlit now, so it will be coming to steam in Q1 2017.
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OK, this game is no longer in the "Early Dev" category. Where do I put it after today?
http://store.steampowered.com/app/576420/ (http://store.steampowered.com/app/576420/)
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Full on Announcements/Release forum up top! 8) Congrats~