Temple of The Roguelike Forums

Game Discussion => Traditional Roguelikes (Turn-based) => Topic started by: owen on March 30, 2016, 08:44:07 AM

Title: Roguelikes with focus on ranged combat?
Post by: owen on March 30, 2016, 08:44:07 AM
Hello,

Are there some good roguelikes, preferably with a sci-fi theme, in which you shoot at your enemies rather than clubbing them to death? I've seen X@COM, but I was looking for something where you just control one character, not an entire squad.

Title: Re: Roguelikes with focus on ranged combat?
Post by: lyeeedar on March 30, 2016, 01:09:47 PM
Excuse my self promotion but thats exactly what my 7drl entry is https://lyeeedar.itch.io/quaestum-facere (https://lyeeedar.itch.io/quaestum-facere)
Title: Re: Roguelikes with focus on ranged combat?
Post by: Paul Jeffries on March 30, 2016, 11:07:26 PM
DoomRL (http://doom.chaosforge.org/) seems like the obvious answer.
Title: Re: Roguelikes with focus on ranged combat?
Post by: Tilded on March 31, 2016, 12:39:12 AM
There's Cogmind (http://www.gridsagegames.com/cogmind/) by the same guy who made X@COM.
Title: Re: Roguelikes with focus on ranged combat?
Post by: owen on April 05, 2016, 07:32:18 PM
Thanks for the suggestions.
Title: Re: Roguelikes with focus on ranged combat?
Post by: Legend on April 23, 2016, 03:31:34 AM
Infra Arcana and Slimy Lich Mummy are two very good roguelikes with a big focus on ranged combat as well. My favorites.
Title: Re: Roguelikes with focus on ranged combat?
Post by: flyingsandwich on August 10, 2020, 06:29:52 AM
Xenomarine seems to fit the bill, definitely sci-fi focused. I've only played it for a couple of hours so far but there seems to be a good variety of ranged weapons and the ability to specialise in them.

(hope it's not incorrect to bump a thread from 2016...it's still on the first page of the forum. Am I looking at the right forum for traditional roguelikes?)
Title: Re: Roguelikes with focus on ranged combat?
Post by: Kyzrati on August 10, 2020, 08:25:26 AM
Yup, Xenomarine would fit, as would Jupiter Hell, basically a successor to DoomRL which was mentioned earlier in the thread, but only came out just last year.
Title: Re: Roguelikes with focus on ranged combat?
Post by: Slash on August 10, 2020, 02:01:59 PM
(hope it's not incorrect to bump a thread from 2016...it's still on the first page of the forum. Am I looking at the right forum for traditional roguelikes?)

Yup, it's ok to necromance threads, we need to revive discussion :)
Title: Re: Roguelikes with focus on ranged combat?
Post by: ekolis on March 21, 2021, 08:32:05 PM
Do spells count as ranged combat? Because in my latest 7DRL, Found Magic (https://ekolis.itch.io/found-magic), melee attack is a last resort and the bulk of combat is done using spells.
Title: Re: Roguelikes with focus on ranged combat?
Post by: Turner on May 14, 2022, 04:34:52 PM
I have the same question, will someone answer us?
Title: Re: Roguelikes with focus on ranged combat?
Post by: TitusGroen on May 14, 2022, 05:32:40 PM
I have the same question, will someone answer us?

Jupiter Hell. It's almost exclusively ranged combat.
Title: Re: Roguelikes with focus on ranged combat?
Post by: mouser on May 29, 2022, 02:00:51 PM
Hello,

Are there some good roguelikes, preferably with a sci-fi theme, in which you shoot at your enemies rather than clubbing them to death? I've seen X@COM, but I was looking for something where you just control one character, not an entire squad.

No Sci-fi themes, but in Dungeon Crawl Stone Soup it is viable to play characters speciallized in ranged combat. Just play a Halfling with a sling and there you go.

I know, probablky not what you were looking for.
Title: Re: Roguelikes with focus on ranged combat?
Post by: memmaker on March 11, 2024, 06:57:39 PM
Necromancing a bit to start off :P

Sci-Fi Theme and ranged Combat?
Here you go: