Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: Jan on September 19, 2015, 10:41:54 AM
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Welcome to rng clrc (pronounce: RNG cleric or ringo cleric), a roguelike game developed with libtcod in python.
It is in Beta stage currently. It contains all things planned for the game and hopefully only few bugs.
Check it out on Roguebasin:
http://www.roguebasin.com/index.php?title=Rng_clrc (http://www.roguebasin.com/index.php?title=Rng_clrc)
Or directly on the rng clrc page with download:
https://sites.google.com/site/rngclrc/ (https://sites.google.com/site/rngclrc/)
It is my first release, so I really hope everthing runs smoothly. However, as I am a hobbyist programmer, no guarantee :).
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Congrats on this inaugural ARRP release! 8)
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Just had a quick go...very neat, elegant visuals and potentially interesting mechanics....nice one!
One gripe for me is having to use mouse to look at things...hopefully you will add keyboard command for that in some later stage too.
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Pretty fun roguelike but a little unbalanced (rat can kill an orc) but still I really enjoyed it playing
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Thanks all for the kind words! I am really happy it works!
Mouse look is still from the tutorial, definitely will consider adding keyboard look command at some point in time.
Balancing is for sure not fine-tuned too much, most monsters might be adjusted in life/damage/armor. That is why all numbers are kept very low, as I thought it makes balancing easier...
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v0.7 ARRP 8) From the archive since I'm not seeing it somehow online at the itch or basin pages
- persistent levels
- some bugs
also since last time:
- menu with arrow key control
- full keyboard control including targeting things
- the new keyboard look command [.]
- small typos and stuff
- compiled to exe via pyinstaller