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Announcements => Traditional Roguelikes (Turn Based) => Topic started by: DarkGod on March 17, 2015, 11:11:16 PM

Title: Tales of Maj'Eyal 1.3.0 aka "Dust to Dust"
Post by: DarkGod on March 17, 2015, 11:11:16 PM
My minions, I am happy and pround to give you Tales of Maj'Eyal 1.3.0 ! See http://te4.org/

Enjoy and have fun in Eyal!
 
New content AKA: that's awesome:

UI changes AKA: My stuff is in all the wrong places:

New mechanics AKA: I didn't know they changed it:

Fixed known bugs AKA: Oh yes, I hated this so much:

Obscure bugs AKA: Wait what, that was broken?:

Addon developer section AKA: UGH, now I have to update from 1.0.6:

Have fun!
Title: Re: Tales of Maj'Eyal 1.3.0 aka "Dust to Dust"
Post by: akeley on March 20, 2015, 05:40:51 AM
Both ToME an the DLC are on 75% off  sale on Humble Bundle for next 11 hours or so.

Two things that I can`t figure out though:
-is the Donator Class really tied to online account, meaning I can`t use it in offline play?
-I really hate the unlock-the-classes system. Been playing on and off for nearly two years now and still miss most of them, whereas random character generation is a major factor for me - it feels really unfair to miss out on such an amount of content and variety in gameplay. Is there no way around it? Also it seems that the DLC classes races are all locked too...
Title: Re: Tales of Maj'Eyal 1.3.0 aka "Dust to Dust"
Post by: Zireael on March 20, 2015, 07:37:58 AM
The donator perks are linked to your account, so you can't use them offline.

As for the unlocks, there is an addon which removes them (i.e. makes all available), but I can bet it's not updated for 1.3.0, besides it never affected DLC content.
Title: Re: Tales of Maj'Eyal 1.3.0 aka "Dust to Dust"
Post by: getter77 on March 20, 2015, 04:39:25 PM
There's also an .ini of some sort that you can just do some False to True editing in notepad or some such...though I forget which and where as I've never used it myself.  As you'd expect, this also has no bearing on all the online-tied content and unlocks.

As somebody that also doesn't go for the whole online aspects part, I can only hope that eventually said content will get phased into the main, offline game proper as yet more new content happens and becomes the focus---I THINK this is the theoretic case for at least the Stone Warden upon such a time as the long-awaited Possessor gets situated as per my recollection.
Title: Re: Tales of Maj'Eyal 1.3.0 aka "Dust to Dust"
Post by: akeley on March 21, 2015, 04:05:45 AM
Found the add on, thanks for the heads up. It`s already updated to 1.3, like all the others from zizzo -solid work! 

I`m not gonna loose sleep over one class missing, but just can`t understand the purpose of it being locked online. Normal procedure would seem to be validating your donator status and getting a download or code in return and then doing as you please - some people like social element, logging in and such, whereas some are not interested. Why penalise them for it?

Selling a DLC major part (all?) of which has then to be unlocked is kind of eyebrow raising too.

Overall the 1.3 feels great - not played extensively, but I`m really happy with improved performance - it seems much better optimized when playing on my pathetic laptop. Also like the enriched talent icons - glad to see not everybody is obsessed with the "flat" trend (that`s why I like the rest of the UI too - very "unclean" and "deep" ;)