Temple of The Roguelike Forums

Game Discussion => 7DRLs => Topic started by: purestrain on March 15, 2015, 05:20:57 PM

Title: XENOWARS (7DRL 2015) - SUCCESS
Post by: purestrain on March 15, 2015, 05:20:57 PM
Hallo,

i'm proud to tell you that i've got finished my (not so) roguelike for this years contest. Its actually my first roguelike which can be finished, altough there are lots of missing features. I underestimated everything and played too much on the ps4.

In this game you are a leader of squad bad ass marines trying to complete some mission objectives on a jungle planet. It has some graphics, non grid based movement and is semi realtime (actually realtime, but the game pauses when you don't do anything).

Please take a look and feel free to write some words
http://www.funtific.com/demo/7drl/Web.html

Title: Re: XENOWARS (7DRL 2015) - SUCCESS
Post by: ArchBang on March 15, 2015, 06:23:53 PM
Fun to play! I just let my underlings do the shooting as I go for the objectives myself. The music makes it feel very epic :)
Title: Re: XENOWARS (7DRL 2015) - SUCCESS
Post by: purestrain on March 15, 2015, 07:03:08 PM
Thanks; too bad i hadn't time to do a better dynamic fading between these tracks. And since its not obvious as someone else told me:

The movement/attack order requires a second click on the map and can be ordered simultaneos (and on nests).