Temple of The Roguelike Forums
Game Discussion => 7DRLs => Topic started by: jonbro on March 11, 2015, 08:57:29 PM
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Hey, I guess it is about time to make a post on this, since I am halfway through the week.
(http://i.imgur.com/Oikvj5S.png)
Smallish grid, multiple character control (two action points per turn).
I haven't really started adding depth, but I am still struggling with ui issues. Going to try to get the ui sorted today, then start adding powerups etc :)
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(http://i.imgur.com/CkbEzxR.png)
Added 2 powerups (and I have a list of a few more worth adding), plus added ranges to the attacks (so it no longer just goes to the limits), and added a display to the range indicators.
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up to 5 power up types, can get to level 4 occasionally. Thinking of wrapping a meta game around it so that I don't need to worry about power creep / multiple level balance too much.
https://dl.dropboxusercontent.com/u/43672/7drl2015/2/7drl2015/7drl2015.html (https://dl.dropboxusercontent.com/u/43672/7drl2015/2/7drl2015/7drl2015.html)
(press space on title screen to start again)
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Ok! a bunch more powerups and the framework for the metagame in
Sell the scrap you collect to pay off your debt.
(http://i.imgur.com/IG93rgU.png)
Take out contracts to get your money up.
(http://i.imgur.com/wbNSZYV.png)
I gotta get some sleep, luckily I have two more days to balance all this stuff!
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OK! Got a finished version: http://jonbro.itch.io/salvage-crew?secret=7Wsnvz72od22Rm63mYHN7Tx0fIA - going to be doing some post compo tweaking, but that page will have the link to the compo version as well :)