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Announcements => Traditional Roguelikes (Turn Based) => Topic started by: chooseusername on February 28, 2015, 09:27:40 PM

Title: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: chooseusername on February 28, 2015, 09:27:40 PM
The primary reason for this update, is to do a release that does not violate the GPL.  If you are using an older version be aware that it includes unused code which was not discarded by the compiler, and that this becomes a GPL violation in some meaningless way.  Other changes not listed below are to make the compilation instructions (https://bitbucket.org/rmtew/incursion-roguelike/overview) clearer and more explicit, including a new Windows build script which does all the work.  If you use Windows there's never been a better time to get involved in Incursion development.

Note that the official Incursion domains may go down for a few days while the domains are being transferred due to various issues, like myself and the previous owner, using the same host.

An updated download is available on bitbucket (https://bitbucket.org/rmtew/incursion-roguelike/downloads): 0.6.9Y16.

Changes:
Title: Re: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: getter77 on February 28, 2015, 11:12:17 PM
Great that you were able to get that sorted in pretty well short order and can now just focus on traveling the road ahead.   8)
Title: Re: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: Samildanach on March 03, 2015, 07:38:44 PM
Yeesh. Unplayable. Every time I've played it since this last update, the game has 'stopped working' before I manage to leave the first room.
Title: Re: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: Zireael on March 03, 2015, 08:19:12 PM
Samildanach, grab the Y17 :)
Title: Re: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: Samildanach on March 03, 2015, 08:48:13 PM
Much better, thank you!
Title: Re: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: chooseusername on March 03, 2015, 10:55:37 PM
There's a Y18 now.  It will address the few remaining crash problems.  It turns out I rewrote the mapping of glyphs (chest, door, etc) to display characters, so that the Curses support could be implemented.  But along the way, a few small typos were made.
Title: Re: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: DaBeowulf on March 09, 2015, 07:15:04 PM
Hi,

tried the Y18 release yesterday.

Did something get changed with the 4d6 + perks chargen?
It still reads: "Each set comes with 2 feats and a magical item" but I only got _one_ special accompanying each set of rolled stats.

Last thing I remember it has always been two specials.


And FWIW: The detonate psionic wild talent targeting was a bit error prone for me and also I hoped for it to be possible to target items worn/wielded by the foes which alas is not posible.


Cannot be said often enough: Totally love your work on Incursion! Thanks for sharing it!
Title: Re: Incursion (open source) 0.6.9Y16 -- The GPL violation solved release
Post by: chooseusername on March 09, 2015, 08:03:46 PM
Did something get changed with the 4d6 + perks chargen?
It still reads: "Each set comes with 2 feats and a magical item" but I only got _one_ special accompanying each set of rolled stats.

Last thing I remember it has always been two specials.
Likely the way it has always been.  I've not changed this in any way.