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Announcements => Traditional Roguelikes (Turn Based) => Topic started by: chooseusername on December 22, 2014, 08:45:15 PM

Title: Incursion (open source) 0.6.9Y15 - Festivus release!
Post by: chooseusername on December 22, 2014, 08:45:15 PM
Incursion (open source) 0.6.9Y15 - December 23rd / Festivus (http://en.wikipedia.org/wiki/Festivus) release!

An updated download is available on bitbucket (https://bitbucket.org/rmtew/incursion-roguelike/downloads): 0.6.9Y15.

This release should be the most stable one yet.  A lot of bugs introduced while cleaning up the code since taking up the project, have been fixed.  In addition to a good raft of legacy bugs.  Even one feature!  Does not include tacky Christmas nonsense!   Also does not include classy Festivus nonsense!

Changes:
Title: Re: Incursion (open source) 0.6.9Y15
Post by: getter77 on December 22, 2014, 09:49:41 PM
Excellent!   8)
Title: Re: Incursion (open source) 0.6.9Y15
Post by: chooseusername on December 22, 2014, 10:03:41 PM
Excellent!   8)
Yes, it is.  Don't forget, when you're standing around your aluminium pole tonight with the family, preparing to wrestle with the head of household, you can air any grievances about the bugs still remaining!  Have a Festivus (http://en.wikipedia.org/wiki/Festivus).
Title: Re: Incursion (open source) 0.6.9Y15 - Festivus release!
Post by: akeley on December 26, 2014, 05:11:22 PM
Learning that Incursion is back from the dead  (okay, kind of) was a definitive highlight of the 2014 RL  for me. So, here to say "thank you!" to chooseusername for his excellent work and quietly hoping I`ll be able to say the same during the next Festivus/Xmas/whahaveya too.

Perhaps if more folks donated and/or participated during 2015 we could see the man motivated even more, project not abandoned (*shudder*) and - holds breath - moving from bug squashing to missing feature implementation. Fantasy? Well, a year ago this great game was dead & buried and now we have it in open-source state with regular updates, so one can perhaps dream ;)
Title: Re: Incursion (open source) 0.6.9Y15 - Festivus release!
Post by: jim on December 27, 2014, 02:10:26 PM
What kind of a following does the game have? Is it worth kickstarting?
Title: Re: Incursion (open source) 0.6.9Y15 - Festivus release!
Post by: chooseusername on December 29, 2014, 12:27:03 AM
What kind of a following does the game have? Is it worth kickstarting?
One of my many new years resolutions will be to avoid diverging into an essay on how kickstarter is a scam.

There will be no kickstarter.  No idea how popular it is.  Donations appreciated, but mainly it's just one dude in Russia who gives periodic donations.  People do tend to donate more than they would pay for a game on steam.

What motivates me the most is people participating in the bay12 thread, providing extremely detailed reproduction instructions for bugs and saved games that allow me to just go in there and see the bug with no work on my part.  If I get that, then it seems to me the person who provided it has already done the hardest 90% of the work involved.
Title: Re: Incursion (open source) 0.6.9Y15 - Festivus release!
Post by: DaBeowulf on January 04, 2015, 10:29:48 AM
Sweet a new build likely with all the commits which made me wish a new one to be getting
upped by you.

Title: Re: Incursion (open source) 0.6.9Y15 - Festivus release!
Post by: Krice on January 04, 2015, 04:44:21 PM
In what state is this project? I remember being quite interested about this game, but when it was released it turned out to be difficult to play.
Title: Re: Incursion (open source) 0.6.9Y15 - Festivus release!
Post by: chooseusername on January 07, 2015, 07:28:21 PM
In what state is this project? I remember being quite interested about this game, but when it was released it turned out to be difficult to play.
It's stable and mostly complete.  People play and complete the game, and seem to quite enjoy it.