Temple of The Roguelike Forums
Game Discussion => Traditional Roguelikes (Turn-based) => Topic started by: Wisp412 on October 15, 2014, 09:59:36 AM
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So I rolled up a space orc weird boy warp head with a natural 18 strength, I quickly found a +4 strength implant, the strength mutation and power gloves. Sure I only had +2 to unarmed skill by the time I reached some aliens, but I was one shotting alien warriors with a powerfist (or are the A's princesses?). Its just a shame that I found an early nest with 5 or more of them next to the stairs with no corridors within reach. Turns out that they can two shot me. I was curious what 30 strength could turn into, and if it could out balance my terrible unarmed/ heavy weapons skills too!
Anyone know if there are official forums for Prime (or Zap'm) btw? I can't find anything by googling, and its a shame because this game is pretty amazing and I would love to discuss it! Surely this game needs more people playing it at the very least.
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I've never found an official forum either. That orc sounds like a hell of a build. Interesting to see how heavily skewed stats affect gameplay.
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So I rolled up a space orc weird boy warp head with a natural 18 strength, I quickly found a +4 strength implant, the strength mutation and power gloves.
I love the power gloves. They're so bad.
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I love the power gloves. They're so bad.
Ha! Took me a second to get it. ;D
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I usually skill towards my starting stats/ early gear, I haven't had the rng give me so much gear that isn't suited to my class before though. It really is a shame this didn't appear on a class with better weapons apts, or even one with some hp! The rng seems like it likes to give strange stats to randomed classes, so I guess its expected. I once got a quarterback with 18 agi and 14 or so psi for example (he couldn't carry anything with low str/ con though).